Dehl Sikohlon is a playable character in The Reconstruction.
Dehl was tutored by the unnamed Sikohlon father on a small island, isolated from society. Along with Moke?, he came to the mainland around the year 2989, a decade before the main story begins. He landed in Wadassia, and has stayed there ever since. He also met Sicious Qualstio? during this time. Dehl claims that the city has been very hospitable to him, and joined the City Guard as a way of paying back the city. Qualstio later gave him the idea to create a guild.
Dehl joins automatically at the beginning of Chapter 1.
Weapon: Cold-Cast Greatsword (Slashing/Soul)
Health: 30 Body, 20 Mind, 25 Soul
White Cleave (skill)
Rank I: Restores Mind
Rank II: Restores Mind+Soul
Rank III-IV: Restores Mind+Soul, adds Regrowth
Rank V (maximum): Restores Mind+Soul, adds Regrowth+Focus
Rank 1: Disable
Rank 2: +Poison
Rank 3: +Sicken
Rank 4: +Wither
Rank 5: also adds Wait time
Rank I: 10% chance of +2 Soul damage when attacking.
Rank II: 15% chance of +3 Soul damage when attacking.
Rank III: 15% chance of +4 Soul damage and Stun when attacking.
Rank IV: 20% chance of +4 Soul damage and Stun when attacking.
Rank V (Maximum): 25% chance of +5 Soul damage and Stun when attacking.
Rank I: +5 Willpower, +1 Agility
Rank II: +10 Willpower, +2 Agility
Rank III: +15 Willpower, +3 Agility, +5 Stamina
Rank IV: +20 Willpower, +4 Agility, +10 Stamina
Rank V (Maximum): +25 Willpower, +5 Agility, +15 Stamina, +1 Charisma
"I am thrall to no one."
Havan: My life...for Wadassia.
"Were I a lesser man, I would shred you where you stand for harming one of my own. Instead, you may continue existence, and dictating the wills of those who wish to die."
Supports (Note: This section contains spoilers)
Qualstio — 'Fire & Ice' ("A little cliche, don't ya think?")
+10 Strength, +10 Intelligence
Lani — 'Protector' ("I shall protect you, if you shall do the same for yourself.")
+10 Stamina, +10 Wisdom
Kulkumatz — 'Odd-Horned' ("The sstrength liess not in your handss, but in your armss.")
+10 Strength, +10 Spirit
Moke — 'Numbness' ("What is troubling you, young master?")
+5 Intelligence, +5 Stamina, +5 Wisdom
Rehm — 'The White' ("Every coin's got three sides, ya know?")
+5 Stamina, +5 Willpower, +3 Agility