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DehlSikohlon

Dehl Sikohlon
Race:Shra-Sikohlon
Class:Whiteblade (Fighter)
Elemental Affinity:Cold
Age:22 HN (110-113)
Height:16.6 Hands (~5'6")
Weight:53.1 Vessels (~106 lbs.)

Dehl Sikohlon is a playable character in The Reconstruction.

Background


Dehl was tutored by the unnamed Sikohlon father on a small island, isolated from society. Along with Moke?, he came to the mainland around the year 2989, a decade before the main story begins. He landed in Wadassia, and has stayed there ever since. He also met Sicious Qualstio? during this time. Dehl claims that the city has been very hospitable to him, and joined the City Guard as a way of paying back the city. Qualstio later gave him the idea to create a guild.

Recruitment


Dehl joins automatically at the beginning of Chapter 1.

Starting Stats


Weapon: Cold-Cast Greatsword (Slashing/Soul)
Armor: Alabaster Robe (Light)

Health: 30 Body, 20 Mind, 25 Soul
Regeneration: 3 Body, 1 Mind, 1 Soul
Offense: 35 Strength, 15 Intelligence, 25 Spirit
Defense: 30 Stamina, 20 Wisdom, 20 Willpower
Other: 21 Agility, 5 Charisma

Skills


White Cleave (skill)
A forceful overhead sword strike taught universally as a basic attack.
Slash at the target with all of one's strength, inflicting bodily harm.
Slashing Body damage, inflicts knockback on later levels. Rng 3 [STR]
Spirit Crush (spell)
Manifest a crude blast of pure magic derived from one's own elemental spirit.
The energy that is projected then cripples the target's own spirit.
Two shocks of Cold Soul damage. Might stun on higher levels. Rng 5 [SPI]
Cool and Calm (skill)
Meditate briefly, easing one's nerves and improving concentration.
When resting in a Frozen (Cold-enchanted) square, the curative effects are amplified.
Restores Mind+Soul to self (double+dispel on Frozen square). Adds Focus on later levels.

Rank I: Restores Mind
Rank II: Restores Mind+Soul
Rank III-IV: Restores Mind+Soul, adds Regrowth
Rank V (maximum): Restores Mind+Soul, adds Regrowth+Focus

Martyrdom (spell)
Ease the suffering of an ally by drawing out afflictions and enduring them instead.
Take certain status effects off an ally and become afflicted by them.
Affected status effects:

Rank 1: Disable
Rank 2: +Poison
Rank 3: +Sicken
Rank 4: +Wither
Rank 5: also adds Wait time

Woundwaive (ability)
A cool, soothing touch learned by some magically-affine knights that heals injuries.
Quickly and efficiently restore physical health to an ally.
Sanctified Sword
With proper concentration, the swordsman can bless his weapon for a single moment in time.
Each improvement increases the damage and likelihood of the effect trigger.

Rank I: 10% chance of +2 Soul damage when attacking.
Rank II: 15% chance of +3 Soul damage when attacking.
Rank III: 15% chance of +4 Soul damage and Stun when attacking.
Rank IV: 20% chance of +4 Soul damage and Stun when attacking.
Rank V (Maximum): 25% chance of +5 Soul damage and Stun when attacking.

Unwavering Faith
The peaceful, serene nature of the knight manifests itself as enhanced passive traits.
Improved ranks augment the affected stats, and may bolster additional traits as well.

'Courage'
Rank I: +5 Willpower, +1 Agility
'Pride'
Rank II: +10 Willpower, +2 Agility
'Initiative'
Rank III: +15 Willpower, +3 Agility, +5 Stamina
'Fervor'
Rank IV: +20 Willpower, +4 Agility, +10 Stamina
'Ascension'
Rank V (Maximum): +25 Willpower, +5 Agility, +15 Stamina, +1 Charisma

Quotes


"I am thrall to no one."

Havan: My life...for Wadassia.
(Dehl pauses, walks up to him, and shakes his hand)
Dehl: OUR lives.

"Were I a lesser man, I would shred you where you stand for harming one of my own. Instead, you may continue existence, and dictating the wills of those who wish to die."

Supports (Note: This section contains spoilers)


Qualstio — 'Fire & Ice' ("A little cliche, don't ya think?")
+10 Strength, +10 Intelligence
Lani — 'Protector' ("I shall protect you, if you shall do the same for yourself.")
+10 Stamina, +10 Wisdom
Kulkumatz — 'Odd-Horned' ("The sstrength liess not in your handss, but in your armss.")
+10 Strength, +10 Spirit
Moke — 'Numbness' ("What is troubling you, young master?")
+5 Intelligence, +5 Stamina, +5 Wisdom
Rehm — 'The White' ("Every coin's got three sides, ya know?")
+5 Stamina, +5 Willpower, +3 Agility

Characters

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Page last modified on November 03, 2012, at 11:58 AM